


And just like Monster Hunter, whatever weapon you use truly doesn't matter anything you choose you have an equal chance of taking out every boss but I will say that the shield is overpowered but maybe that's just me. It hits that sweet spot of difficulty where it's really difficult but not to the point of ridiculousness (like Souls games but.this is nothing like a Souls game). I believe this game was in early access for several years and I just beat it (in 2021) so the gameplay is incredibly balanced. In terms of roguelikes I've only played Returnal and this game. And yes, there is a tangible story you can follow in this game unlike most roguelikes. The story is surpisingly predictable and straight-forward but the characters, dialogue, music and voice-acting (what SuperGiant is known for) is top-notch. The whole point of this game is to die repeatedly and while that doesn't sound like fun, this game created a formula that I feel other roguelikes have been trying to do for years. I believe most people should beat this in about 20 - 30 runs but honestly, it kind of doesn't matter. The catch is, every time you die you get stronger and have a better chance of beating the game. A roguelike is a game where you try to beat the game in one run (you can beat this game in 30-minutes but more than likely won't do it in your first try).

For those who don't know what this genre is, it's a roguelike.
